#pragma once
#include "stdafx.h"
class InputManager
{
public:
	InputManager(void);
	~InputManager(void);

	double rotSpeed, moveSpeed, panSpeed;
	void ProcessKeys(WPARAM key);
	void ProcessChars(char key);
	void ProcessMouseMove(Vec3);
	void ProcessMousePress(unsigned int flags);
	unsigned int nFlags;
	bool hasMoved;
private:
	Vec3 curPos, lastPos;
	void Move(Vec3);
};

